Tag Archives: Mobile gaming

Canadian Gaming Company Sharing its Secrets of Success: Introducing Blazesoft’s Gaming Backend as a Service

They may show themselves as little icons on your smartphone or tablet, but mobile games are big business.

Vaughan, ON (Canada), December 30th, 2016 — They may show themselves as little icons on your smartphone or tablet, but mobile games are big business. According to mobile data tracking firm Newzoo, in 2016 the worldwide gaming market reached $99.6B with mobile gaming accounting for 37 percent – a proportion that has been increasing year over year, and a trend that is expected to continue.

According to Mickey Blayvas, CEO of Blazesoft, the most common mistake made by mobile app developers is the amount of time and money they dedicate to reinventing technological wheels. This is where Blayvas’s company comes in. “We want game development companies to be able to focus on making the best game possible instead of spending countless time and resources on backend and server development and maintenance,” says Blayvas.

Blayvas explains that gaming companies often commit countless numbers of hours and dollars planning and working on various backend aspects that are common to most games such as server configuration, performance optimization, and backend architecture, and development of features such as retention reports and notification mechanisms, all of which could be found in any game. This means that a significant part of their production effort is spent working on elements that have been developed by others many times before.

Blazesoft is offering their gaming backend solution to meet these needs of developers while saving them a substantial amount of R&D time and money, helping them to focus on what will set them apart – developing a great user experience, reaching their audiences through marketing, and improving game monetization. Blazesoft’s solution is a backend platform that game development companies can plug into that enables them to implement complex game features instantly.

One advantage of Blazesoft’s gaming backend service is that it offers developers the ability to make incremental changes to the game’s operations without requiring the developer to resubmit their game to online stores such as Google Play or Apple’s App Store. This means that developers can experiment with game level configuration, products available within the game and how easy or costly it is to obtain them, achievement tracking, in-app ads, and other features, without disrupting their apps’ users. “This not only saves development and QA efforts, it also shortens time to market and is less disruptive for users,” explains Blayvas.

Other features of Blazesoft’s service include the ability for game development companies to communicate directly with their players with personalized messages and offers through push notifications and emails, powerful analytics such as player information and use data, and full customer service case management so that developers don’t lose track of customer questions, issues, or other communications.

“We enjoy working with game development companies big or small,” says Blayvas. “Whether for an indie gaming company looking for its first big breakthrough game or a seasoned company with hundreds of games, the Blazesoft backend as a service will make the development of any game more efficient, and the final game much more successful.”

To learn more about Blazesoft and their gaming backend as a service product, visit – http://www.blazesoft.ca

Press & Media Contact:
Mickey Blayvas, CEO
BLAZESOFT
9600 Bathurst St,
Vaughan, ON – L6A 3Z8, Canada
+1 647 939 3457
info@blazesoft.ca
http://www.blazesoft.ca

Wordle is Now Available for Android Too

May 17, 2011 /RTPR/ – GeniusWave announces Wordle for Android. The word play anagram game, is now available in over 10 Android App Stores Worldwide. The highly popular iTunes app brings the exciting and fast pace game that you can play solo or with a team, in three or thirty minutes to Android devices. The new version also enhances the 3500 puzzles and built in dictionary, making it even easier to pickup, play and learn. A great family game for both kids and adults, this anagram game comes with different levels and is quick to learn and play. Kids and adults alike build vocabulary, improve spelling and have some competitive fun along the way. Watch out, the challenge can be so addictive. Simply combine six letters on a shelf to make as many words as a player can build in three minutes.

“With the growth in popular of Android devices, we have had a lot of requests to bring the popular app to Android,” says Greg Dierickse, Founder and CMO at GeniusWave. Greg also adds, “We love the early reaction from our Android users, especially ones where Moms and kids have commented that is a much better use of time, than playing games where you destroy zombies, bunnies or birds. “Not only did we bring it Android we want to put the app in multiple stores, including stores worldwide. A worldwide availability also helps kids and adults learning English as a second language have access to a fun way to improve their vocabulary”, says Erwin Chiong, Founder and CTO at GeniusWave.

The key features of the game that users have fallen in love with:

Building a vocabulary is fun:
• Play 3500 puzzles and tens of thousands of words to help you build your vocabulary
• View definitions of words you are not familiar with
• Play for 3 minutes, 30 minutes or whenever a player has a spare moment. Games are saved automatically upon exiting or receiving a call

Instant family game or high score competition:
• Team up and play a fast round where ever players are: in the car, at a restaurant, or waiting in line
• Compete against online high scores, or share scores with Facebook friends
• Mix it up – play games that exercises the brain, not just destroying things.
Wordplay gives a mental workout, builds vocabulary and helps achieve learning goals. Kids can work on spelling lists or those learning English as a second language, can enhance their studies.

A mobile challenge:
• Built for mobile wordplay, players can easily play on the go, uses 3 or 30 minutes
• For people who like Sudoko, Soltaire, or Scabble, you’ll love how easy it is to squeeze a game in
• Don’t leave home without it, “I’m addicted, there’s nothing quite like the speed and excitement of a good, frenetic round of Wordle. I don’t leave my house without it” Heather R, Danville, CA.

ABOUT GENIUSWAVE
GeniusWave is a mobile application publisher, providing marketing and publishing services to help developers bring their app to market, including Android, iPad, iPhones, and other devices. GeniusWave services help developers target their customers, connect with them and raise awareness through high impact marketing. The result is breakthrough revenues for the developer. GeniusWave is located in Pleasanton California, Shanghai China, and the Philippines. www.geniuswave.com

Contact Details: www.geniuswave.com/wordle
GeniusWave
4900 Hopyard Road, Suite 100
Pleasanton, CA 94588
info@geniuswave.com

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