Raptivity wins LearnX 2012 – Learning and Technology Impact Award

Raptivity®, the leading rapid interactivity building tool from Harbinger Knowledge Products, recently bagged the prestigious Learning and Technology Impact Award for the Best eLearning Design in the Game or Simulation category, at the 2012 award program organized by LearnX Foundation.

 

The purpose of the awards was to identify and honor individuals, teams and organizations that have leveraged learning and development in order to significantly advance workforce productivity and performance.

 

“We take great pride in accepting LearnX 2012 award for the “Game or Simulation” category, comments Vikas Joshi, Chairman and Managing Director of Harbinger Group. He adds, “Gamification is a much talked about and popular concept in the eLearning world today. It is no surprise because eLearning developers have not only proven the pedagogical significance of serious games, but also established that games are one of the most effective ways to create interactive courses. Games help improve learner engagement, strengthen recall and reinforce learning.”

 

The LearnX award was presented for the games on the Philips Online Learning Center. Raptivity was used to develop and publish the over 100 standalone interactive games for this portal. Raptivity enabled Philips to deliver continuing healthcare education content in a fun and interactive manner thereby improving learner engagement and retention.

 

Seema Chaudhary, President of Harbinger Knowledge Products Inc., says, “LearnX 2012 offered us a platform to share one of our success stories with the world. We are excited that Philips Online Learning Center games developed using Raptivity have won the award. We look forward to meeting our customers and attending the award ceremony on August 30th, at the LearnX conference in Melbourne. ”

 

To know more details about the award winners, visit http://learnx.net/2012/awards2012Winners.html.

 

To know more about Raptivity, visit www.raptivity.com

 

About Raptivity

 

Raptivity® allows you to quickly and easily create learning interactions such as games, simulations, brainteasers, interactive diagrams, virtual worlds and more. Instructors can add the interactions conveniently to their eLearning content.

 

Raptivity has won numerous awards in various categories, including the 2011 Best Educational Software Award in the Online Technology Tool category and three 2011 LearnX E-learning & Training Awards from Training Australia Magazine. For more information, please go to www.raptivity.com or contact Harbinger Knowledge Products at 425.861.8400.

 

About Harbinger Knowledge Products

 

Harbinger Knowledge Products is recognized as a global leader in interactivity solutions for knowledge-sharing applications including learning, presentation and web development. Harbinger Knowledge Products is a part of Harbinger Group, which serves customers in over 57 countries through its offices in Pune (India), Redmond (WA, USA), Pleasanton (CA, USA) and through its partner network worldwide.

 

For three consecutive years, Deloitte has named Harbinger Knowledge Products among the fastest growing technology companies in its Technology Fast 500 Asia Pacific and Technology Fast 50 India programs. Red Herring named Harbinger amongst world’s top 100 private technology companies. Harbinger’s patented technology and sound thought leadership have resulted in groundbreaking products, including market-leading Raptivity®, innovative YawnBuster, and cutting-edge SiteJazzer and TeemingPod.

 

For more information on Harbinger Knowledge Products, please visit

http://www.harbingerknowledge.com

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